My brands / Creative direction and worldbuilding
My Brands.
These are projects I direct from the ground up: building their worlds, shaping how they look and feel, and turning a personal idea into something people can play, share, and come back to. They are a real passion of mine, and I am proud to have built them with the amazing teams I direct.
Director · Environment Designer · UI/UX

A Roblox creature-catching MMO where players explore, catch Tanorians, fill out the Tanopedia, and challenge Stadium Stars. I handle direction, environment work, and UI/UX.
Director · Worldbuilder · Programmer

A Roblox bee game where players collect pollen, hatch bees, build a stronger hive, take on bosses, and unlock new regions. I produced this project full-stack based off an idea I had when I was younger.
Global brand outreach
users engaged with through my brands.